Joined: 09 October 2003 Location: United Kingdom Posts: 237
Posted: 15 November 2003 at 5:45pm | IP Logged
If you are comfortable with editing scripts, you can edit and create new fireworks to add to the display stage ingame. I'll post more details in a week if people want this.
Joined: 09 November 2003 Location: United Kingdom Posts: 151
Posted: 24 November 2003 at 6:46pm | IP Logged
Thanks, I will only edit it though if i can add firworks, and not edit or delete others, because the other ones are cool, especially the red one. That explodes nicely!
Joined: 09 October 2003 Location: United Kingdom Posts: 237
Posted: 24 November 2003 at 7:21pm | IP Logged
Yes you can add your own - just follow how the bigredrocket is used and you should be ok. Copy the file, rename the bigredrocket within the new file to something unique. Edit the parameters and then add that rocket using its name to the displaystage.lua and see what occurs.
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